![]() ![]() ![]() I don’t want to divulge details, but what I can say is that if Tyrant doesn’t discover the player after a certain period of time, his senses do start to grow more sensitive making it easier to track you down. X designed to "cheat" and find the player after a certain amount of time? However, if he hears something nearby or potentially catches a glimpse of the player in the distance, he will definitely start aggressively tracking towards the direction of the player. He basically acts the same as if a real person is tracking you down, checking each section of the area and meticulously moving from one area to another. If Tyrant loses track of the player, he is technically still searching for the player, but will walk in random routes. Is his AI actually "searching" for the player constantly? X lost sight of me and returned to the Main Hall, and I stood on the balcony and watched him look around and then enter another room in the station. ![]()
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